Everyone has a variety of unique options to choose from, whether it's the military, the economics or the research on unique technologies. So we are dealing with 8 different nations, equally divided between Asia and Europe. In cultures, it seems that the model of fewer nations but at the same time well done, succeeded. Elements that are now considered an asset in modern Real Time Strategies, but which we did not have in the series, due to it’s age and as expected, cause pleasant impressions. Starting from the diversity of cultures, something that profoundly affects the gameplay, as well as the way we interact with the game environment and the laws of physics that govern it. However, let us eat a humble pie, take a step back and move on to the game to see what it's all about.Īs we all expected, Relic's typical ideas for what a strategy game is, as she presented it to us in Company of Heroes and Dawn of War are here. Of course there are means and elements of AoE III as well as some new ideas, but they are not enough to blur the waters enough and therefore to convince us. Even the choice of presenting almost the same campaigns as we saw twenty years ago shows that this is more of a redesign of AoE II than a clear AoE IV. Commercially it seems right, but on the other hand so many years later we were all expecting something more groundbreaking. And this is not just about the time period in which it takes place, namely the late Middle Ages and the Renaissance. From the outset, it is clear that Age of Empires IV is taking steps back to meet AoE II. One thing was for sure, nothing would be the same as before. But then I remembered all those unique moments that the Canadians have given us, so I decided to lie down in my chair and wait stoically for the day of the title release. The truth is that in the beginning the memories of Dawn of War III, which was not considered a successful sequel to the whole series, crossed my mind. The first news we had about the title was that it would be developed by Relic.
It remains to be seen how much this resurrection took place for the real restart of the series or it simply concerns the invocation of emotion and through nostalgia the outburst of its ubiquitous believers. And it was this circumstance that probably led Microsoft to highlight the series, first with the Definitive Editions and then with the announcement and release of Age of Empires IV. Even the younger ones, more or less, will have had a conversation, especially for the second part of the series, which in fact has been going through youth in recent years. The Age of Empires series probably does not need any introductions.